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	<id>https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Bleeding</id>
	<title>Bleeding - Revision history</title>
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	<updated>2026-11-11T22:58:03Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gswiki-archive.gs-game.uk/index.php?title=Bleeding&amp;diff=2532&amp;oldid=prev</id>
		<title>imported&gt;MOD-GSMOTTE: Added boldmono template around verbs.</title>
		<link rel="alternate" type="text/html" href="https://gswiki-archive.gs-game.uk/index.php?title=Bleeding&amp;diff=2532&amp;oldid=prev"/>
		<updated>2021-07-25T15:12:02Z</updated>

		<summary type="html">&lt;p&gt;Added boldmono template around verbs.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;A character that is &amp;#039;&amp;#039;&amp;#039;bleeding&amp;#039;&amp;#039;&amp;#039; takes damage every round from the wound causing the bleeding.  The bleeding will not stop or reduce in severity unless the [[wound]] is reduced to a level 1 wound or taken by an [[empath]] using the {{boldmono|[[TRANSFER (verb)|TRANSFER]]}} [[verb]].  [[TEND (verb)|Tending]] the wound or using the [[Council of Light]] signs Sign of Staunching or Sign of Clotting, however,  will temporarily stop the character from losing [[Hitpoint|hit points]].&lt;br /&gt;
&lt;br /&gt;
It is possible to bleed from a level 1 wound.  In such case the only way to stop it from bleeding is to heal it down to a scar or to have an empath transfer the wound to herself.  The only way one will bleed from a level 1 wound is if the adventurer [[PULL (verb)|pulls]] out an arrow or thrown weapon after healing the initial wound to a scar.&lt;br /&gt;
&lt;br /&gt;
[[Category:Effects and Conditions]]&lt;/div&gt;</summary>
		<author><name>imported&gt;MOD-GSMOTTE</name></author>
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