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	<title>Announcement: Disintegrate (705) bonus damage cycle - Revision history</title>
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	<updated>2026-11-12T09:07:27Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<title>imported&gt;HOST-GSKEBECHET: Added defaultsort template, tldr</title>
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		<updated>2024-12-17T13:59:50Z</updated>

		<summary type="html">&lt;p&gt;Added defaultsort template, tldr&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Announcement&lt;br /&gt;
|category=Development&lt;br /&gt;
|subject=Disintegrate (705) bonus damage cycle&lt;br /&gt;
|author=GS4-TAGO&lt;br /&gt;
|date=2024-07-26&lt;br /&gt;
|changelog=2024&lt;br /&gt;
}}&lt;br /&gt;
Disintegrate (705) now grants 2 bonus damage cycles for non-corporeal undead and any creature under any status conditions (up from the previous 1 bonus damage cycle).  This is another change within the sorcerer review (design proposal at https://docs.google.com/document/d/1vFQcOJVAVCMLnXD8UksBBxgFJDJE4xMVXCdVmxXPFBk/edit).&lt;br /&gt;
&lt;br /&gt;
I also made some other minor updates while I was in there:&lt;br /&gt;
* The bonus damage cycles do the same amount of damage as before, on average, but there&amp;#039;s a wider range of possible outcomes now.&lt;br /&gt;
* The &amp;quot;various bits melt away&amp;quot; message will no longer have a chance to show up after a creature is already declared dead, which isn&amp;#039;t entirely wrong but never seemed to flow quite right to me, either.&lt;br /&gt;
* Bonus cycles will now apply to non-corporeal players (via symbol of transcendence).&lt;br /&gt;
{{DEFAULTSORT:Disintegrate (705) bonus damage cycle}}&lt;br /&gt;
===tldr===&lt;br /&gt;
Disintegrate (705) has received some updates.&lt;/div&gt;</summary>
		<author><name>imported&gt;HOST-GSKEBECHET</name></author>
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