<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Announcement%3A_Cobbling_Tanners_Improvements</id>
	<title>Announcement: Cobbling Tanners Improvements - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Announcement%3A_Cobbling_Tanners_Improvements"/>
	<link rel="alternate" type="text/html" href="https://gswiki-archive.gs-game.uk/index.php?title=Announcement:_Cobbling_Tanners_Improvements&amp;action=history"/>
	<updated>2026-11-12T08:13:12Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.41.1</generator>
	<entry>
		<id>https://gswiki-archive.gs-game.uk/index.php?title=Announcement:_Cobbling_Tanners_Improvements&amp;diff=468&amp;oldid=prev</id>
		<title>imported&gt;HOST-GSKEBECHET: Adding defaultsort template.</title>
		<link rel="alternate" type="text/html" href="https://gswiki-archive.gs-game.uk/index.php?title=Announcement:_Cobbling_Tanners_Improvements&amp;diff=468&amp;oldid=prev"/>
		<updated>2023-09-07T15:01:05Z</updated>

		<summary type="html">&lt;p&gt;Adding defaultsort template.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Announcement&lt;br /&gt;
|category=General&lt;br /&gt;
|subject=Cobbling Tanners Improvements&lt;br /&gt;
|author=GS4-Vanah&lt;br /&gt;
|date=2023/02/14&lt;br /&gt;
}}&lt;br /&gt;
The various tanners across the lands have made some improvements in their processes and become more efficient.&lt;br /&gt;
&lt;br /&gt;
Previously, the three curing processes previously took several days to complete.  These times have been drastically reduced, but the prices have increased accordingly:&lt;br /&gt;
Oak: Cost is 250 silvers and takes 5 minutes&lt;br /&gt;
Alum: Cost is 1,500 silvers and takes 10 minutes&lt;br /&gt;
Oil: Cost is 2,500 silvers and takes 15 minutes&lt;br /&gt;
&lt;br /&gt;
The tanners also previously had a restriction on some sentient creature skins.  This was more restrictive than our alteration guidelines and not in line with other skin-related player creations like warrior guild sheaths, and has been removed.&lt;br /&gt;
&lt;br /&gt;
The tanners will preserve a material of the skinned item, so the resulting cobbling item will have the appropriate material set (leather, organic, bone, wood, etc.)&lt;br /&gt;
&lt;br /&gt;
The following skinned items have been added to create trim:&lt;br /&gt;
Previously: claw, fang, feather, fur, knuckle, mane, nail, tail, talon&lt;br /&gt;
Added: &lt;br /&gt;
Organic:  carapace, crest, fin, hoof, pincer, plume, rattle, sail, shell, shroud, stem, stinger, tailfeather, tentacle&lt;br /&gt;
Bone: antler, antlers, bone, canine, fang, horn, knuckle, incisor, jaw, jawbone, leg, mandible, nose, paw, shinbone, snout, spine, tailspike, tooth, tusk&lt;br /&gt;
Wood: Branch, thorn&lt;br /&gt;
{{DEFAULTSORT:Cobbling Tanners Improvements}}&lt;br /&gt;
===tldr===&lt;br /&gt;
Cobbling tanners have increased their speed, their cost, and the range of items they can process into cobbling trim!&lt;/div&gt;</summary>
		<author><name>imported&gt;HOST-GSKEBECHET</name></author>
	</entry>
</feed>